Doing some random reading on Virtual World economies via Julian Dibbell (who is doing a Stanford seminar with Lawrence Lessig on Law and Virtual Worlds which sounds interesting) and came across COH Treasures. I've mentioned it before, but I played City of Heroes for about 3 months before getting bored with it and quitting. At the time I quit I had 1.4 million influence (COH's currency) on hand which I traded to the supergroup I was in for them to invest in younger superheroes. My jaw dropped to learn that to buy that much influence via COH Treasures would cost: $6,930.00.