I've yet to play the first Fable, so I jumped into Fable 2 entirely cold with few expectations and a low expectation that I would play much of it. Just to recap for those that don't entirely follow my opinion-drenched blog: I'm not much of a fan of RPGs, I suck at simulation games, I generally find the entire fantasy genre boring. Action RPGs tend to be better for me, but fantasy ARPGs still tend to push me towards a "point of apathy". The Zelda series is a perfect example: I've enjoyed the opening gameplay of several Zelda games, most particularly Ocarina of Time, but inevitably I get sick of the repetitive dungeons and the weak storyline fails to keep my interest and I give up. [1] To have Fable 2 described to me as Zelda melded with a dash of The Sims and a storyline involving choices of morality [2] against a backdrop of fate [3] did not give me much hope for sustaining interest in the game for the full storyline...
Cutting to the chase: I got seduced by Fable 2 and it was a wild love affair of late night gaming sessions. I completed all of the "good" quests and the storyline with my first character, have a second character about half-way through the storyline tackling all of the "evil" stuff and started a tertiary character...
The specific reason for my wild love of the game mostly boils down to the "virtual geography". If you read enough of my words that might not be all that surprising to some, as I've mentioned that as one of my reasons thus far for preferring Saint's Row to GTA. Fable 2's Albion is the most alive world that I've yet encountered in ...
With our thoughts, we make our worlds. Font Hosting by Kernest.com. I only buy the best Robots — All my Robots are GSD ServDev® Brand.